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kingdom kingdumb hearts by fluttershyandangel1


Submitted on
April 11, 2010
Image Size
10.7 MB


449 (who?)
part 1: [link]
part 2: [link]
Part 4: [link]

Well, first the formalities, Kingdom Hearts is copyrighted by Square Enix, Disney, the dance sequence song is called;
Gravity, by ayaco feat.

Oh, press C to go right to the dance sequence.
And right mouseclick and click on play to restart the movie from there.

The incredible voice actors were:
:icondcleadboot: as Roxas
:iconsonicgodzillafan: as Axel/ Goofy
:iconluke-the-f0x: as Xemnas
:iconmelodic-spirit: as Xion
:iconumsauthorlava: as Luxord
:iconluxiotheechidna: as Xigbar and Phil
:iconmel-p: as Sally
:iconhikaritail: as Ariel
:iconjakearmitage01: as Xaldin
:iconthedarkmage: as halloween town mayor and Phil
:iconcopycat-the-unknown: as Saix
:iconshaymus: as Zexion
:iconbabclayman: as Demyx.
:iconelidirkx:) as he olympus kid.
Ferry Arthur as Riku
And also me, as Sora,Donald and Jack Skellington, yay.

This time, in Kingdumb Hearts:
This part mostly deals with all the weird abstract dreams and flashbacks, not to mention the start of Xion's transformation from soulless puppet to full fletched Sora clone.

Added the Zexion dream sequence because so many people requested it. Pretty weird scene yeah.
I can buy that Roxas gets Sora and Kairi's dreams and visions considering they're all kinda the same person now, but why can they get Riku's memories as well?

But worse, why did Square Enix think it's necessary we hear Riku's back story again, it's not relevant to the plot at all. I guess it's their desperate attempt to give Riku "something to do", and instead of giving him something to do, they're just recycling old scenes. Great.

You know what's funny in RPG's wit ha bad plot? They always have those villains that appear every now and then, walking in the forest or sitting in their lair going "Hmm, my evil plan is almost complete" or "Hmm, the hero just killed all my men. How interesting..", that sorta thing.
It's supposed to give the gamer the illusion that while the hero's having all these adventures, the main villain is having his own big plan/ adventure unfolding as well.
The dumb part is however, that after you beat the game and reflect back to these scenes, you suddenly realize the villain never did anything, because in the end, all the villain does is just press a button or summon some random demon, and that's it. So there was never any reason for him to be walking around the forest or stalking the hero.

Those scenes are basically the writer of the story jumping on screen, shouting "hey guys, this guy here is totally awesome and evil, and although he doesn't do anything right now, I swear he's going to be totally epic in the end, I swear! Really!" Now that's good writing.

The organization XIII sometimes seems this kind of villain, especially in this game. Every now and then the "Plot" of the game is interrupted by dramatic and deep sequences of Xemnas mumbling, planning, having evil laughs and doing research. All that preparing, which leads into.... What, exactly? he never does anything in this game, and all he does in Kingdom Hearts 2 is stand on the rooftop, waiting till Sora comes to kill him. Time well spent.

Gotta love how he sends Demyx to his death by making him fight Sora, to test Sora's strength.
So he sacrifices him for the specific reason to see if Sora's a power to be reckoned with.
So after Demyx dies and Sora proves to be a worthy opponent, Xemnas uses this important information to... ignore it and continue to underestimate Sora's powers?
Some serious disregard of tests results for a guy that's supposed to be a scientist.

This is even worse with Saix, whom is always implied to be planning a mutiny and wants to take over Xemnas's command. Great, but.. What does he ever do, really?
Besides waiting in his room until a 10 year old boy comes to kill him.

Also, Saix really sucks in sending the right people to the right job. This has the nasty side effect that many organization XIII members are labeled as useless (especially Zexion and Lexius) and are send of to their deaths, presumably more because of Saix's bad planning then of their own mistakes.

Heh, Jack Skellington and friends are always so happy/ curious whenever someone destroys their town. I wonder what their (and the Addam's family's) opinion about terrorists is...

Oh, hope you excuse the lame friendship speeches and all at the end. 90% of the game's dialogue is non stop "gee, everything I say now would be sooo ironic if I'd die soon, which would totally not happen." dialogue.

Dance sequence at the end is a nod to any disney hero's biggest friend during any climactic battle; gravity.
Rarely any disney villain doesn't fall of a cliff to his/her death, occasionallyas a bonus after they already died by dragon slaying/ shot by a rocket.

Funny how the hero and villain usually fall of a few super high ledges before the big cliff appears (especially in Tarzan and Lion King 2)
Considering the villain easily shrugs off those falls without a scratch, I have serious doubts that the "real" fall was all that deadly anyway. Plus, how high up where those characters if they can fall several times of 100 feet tall ledges and then still have a even more high chasm to go.
This is especially rather dubious in Tarzan where Clayton and Tarzan started climbing from the ground level. They must have climbed at least 25 skyscraper floors worth of jungle there.

Also quickly referenced plot hole from Aladdin in the movie, I never understood the dilemma Aladdin has at the end of the movie, to use his last wish to become a prince, or to wish the genie free. Uhm, dude? Jasmine and the sultan are standing right there, perhaps they want to make 2 wishes, and then wish you into the prince, leaving you with your own third wish to free the genie, how about that?
This is even worse in Kingdom hearts where he could have given the lamp to Sora Donald AND Goofy, so has 9 potential extra wishes. Plus it would have helped them getting Riku/Kairi and the King back in the first game.
Guess Aladdin is just a selfish bastard.

Well, that's all folks. The 4th and final part is gonna be more straight then you'd probably expect from me. Hope I can pull it off.. If I look at the music video in this movie... No.. I better practise.
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MetalHeadFan2500 Featured By Owner May 20, 2013
These writers need to read Joseph Campbell or at least watch Die Hard (The greatest screenplay ever, well at least my favorite screenplay)
Rogerregorroger Featured By Owner May 21, 2013  Hobbyist Filmographer
I don't think that was the kind of story they were going with to begin with... ^^;
MetalHeadFan2500 Featured By Owner May 21, 2013
But Die Hard is the pinnacle of perfect plot structure,

the exposition is used excellently while not being obtrusive or completely boring, characters are well-developed with clear character motivations, excellent pacing with action and talky scenes, plot have twists and turns in almost every 7 minutes, and the comedy mixes well with the plot while working naturally without being annoying.

Japanese writers should be taking notes while watching Die Hard (Fun fact Japan provides the highest foreign box office gross for all Die Hard movies)

If you ever need to make a cartoon about Die Hard, please call me. I'm planning to make an epic analysis on all the Die Hard movies and why Die Hard 5 sucks, also maybe why I should write the screenplay for Die Hard 6.
Rogerregorroger Featured By Owner May 21, 2013  Hobbyist Filmographer
But Die hard is an 90 minute action movie, so it's structure is compeltely diffrent then a 60 hour adventure epic.
More characters, more twists, more "episodic adventures", a stronger theme.

Everything is more tight because everything happens in one location, one day, one adventure. Writing a journey over several locations with several adventures is entirely diffrent.
Diffrent pacing, diffrent set ups.

Actually a future IMP has a Die hard esque subplot, but dunno if I want to add more to it then it is. It's just 3 scenes anyway.
MetalHeadFan2500 Featured By Owner May 21, 2013
Well then maybe Japanese writers should take note from Airbender, Justice League, Symbionic Titan, or any cartoon produced by Greg Weisman (Possible the greatest showrunner in animation history)

Weisman's Young Justice just blew my mind on how many great plot twists there was in the show, terrific action, and so many amazing characters that there just wasn't enough episodes, a handful of characters from that show could have their own spinoff.

Please let me do a cameo of that IMP episode, let me be part of that cartoon in some way.
Rogerregorroger Featured By Owner May 22, 2013  Hobbyist Filmographer
Sure, Last Airbender is a great example of an RPG style story. That'd be neat.

Alas, Square Enix seemed to have this idea in their head that RPG's always have to ahve complicated stories, and while I whole heartedly agree with that, their definitation of complicated is by making it vague and symbolic and focusing on half baked philosophical themes and then throwing in a bunch of over the top explosive action scenes to trick is into thinking it's an actual action story.

A voice cameo? Dunno, have I ever heard your voice before? Otherwise send a sample to
Eitehr random thugs or annoying family members.
I didn't write the thugs as Die hard villains but I suppose I can rewrite them if you can do a cool Alan Rickman/ Jeremy Irons impression.
MetalHeadFan2500 Featured By Owner May 22, 2013
I'll get back on you that with voice clips
AJInu-Okami Featured By Owner Feb 4, 2013  Hobbyist Writer
Darkness of dark heartness! XD
HeadPhoneActress12 Featured By Owner Oct 14, 2012  Student Traditional Artist
Omg This is the best one so far!!!!!!!!! I love Jack Skelligton!
adrianerkul Featured By Owner Aug 1, 2012  Hobbyist Filmographer
when xemnas says it he has the funny face
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